đź’ˇ[Feature] Achievements, Financial Milestones, and Discovery

Achievements, Financial Milestones, and Discovery

People use a fraction of what their banking app can do, and the habits they build get no acknowledgement. The old answer was a help system — an exhaustive list of every function nobody opened. Achievements solve the same problem in a format people actually engage with. Especially younger generations that have a love of exposure to video games.

Benefits

For users — iterative discovery of what Neo can do, at your own pace, plus comparison against other Neo users (only 5 % of neo users have this achievement).

For the product — guided experience: any feature with low awareness gets an achievement attached to it. And gamified help — everything the system can do, listed in a modern, engaging way.

Audience — this is for millennials and even more so for Gen Z.

Achievements

Keep conditions simple: buy groceries X times, get a subscription, earn $X cashback, make X purchases abroad, refer X friends, open savings account, something about credit score and so on.

Names should be humorous, video-game style:

Condition Name
Visit X museums and galleries Indiana Jones
Refer 11 friends Ocean’s Twelve
Make 5 digital purchases The Chosen Neo

Some are thematic — FIFA World Cup, NHL playoffs, the Olympics.

Rewards

Needs a product team brainstorm. Reference point: Monobank started with an avatar, and achievements unlocked items for it — and the avatar is visible in social moments like shake-to-transfer and nearby transfer. Later they introduced marketplace where you get a discount proportional to the number of points that you got from the earning achievements.


What achievement would you want on your profile first?

I LOVE this idea. It ties in to a secret program we’ve been developing. Out of curiosity, are there “real’” rewards associated? Or is it mostly recognition?

Nope, just recognition. At least from what I know.

They do the digital card designs too, right? I was talking to our CTO yesterday and apparently updating people’s virtual card designs is actually straightforward. I was thinking it would be cool to have people earn new designs as they complete fun monthly challenges.

They do, but they aren’t tied to the rewards.

Designs are updated regularly based on events and news, and you can pick anytime you want.

And I am now sure that it’s a good idea to lock all designs behind rewards, but fun monthly challenges is a nice idea!) Keep them both)

Also, think about doulingo they have a monthly badge which doesn’t give you anything, but it still motivates people. But here you can give a little bit of tangible rewards as you say. Like FIFA 2026, it could be a generic card and another one that opens if you buy something in a bar X number of times, or something else.

Great tip, as always! I’ll let the tech team know.